I went to school for Computer Science at Oregon State University. I did graphics programming as my applied coursework and TA'd intro level Computer Science classes for 5 years.
You can view some screenshots of the things I have worked on right here
Out of Highschool I worked on Empires, a Half-life 2 Modification. I worked on it for around 2.5 years, and became exceptionally proficient while working on it.
I helped a friend on a game programming competition on the Something Awful forums, titled UN Peacekeeper. We placed 12th.
I took part in Ludum Dare, a 48 hour game programming competition. The game was titled Space Empire. It featured infinite maps and procedurally generated planets, factions, and there was going to be ships, but I ran out of time. I placed 118 out of 242.
I worked on Spout, an open source multiplayer tile-based 3d game engine. It's written in java, and up on github. I primarly focused on the graphics and rendering portion of the engine, including the content pipeline
I am currently working on Worldsmith, an open source Dota 2 mod editor. It's in a functional prototype stage.