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Blawg Update

March 20th, 2009
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I updated my blog to the newest version of wordpress, and added some widgets, like a plugin to my twitter feed.

Workin on Empires, added damage types. I’m also writing up a fairly large devblog post for the empires devblogs, so I’ll link that soon.

I’m on spring break. Huzzah!

Kylegar Blog, Empires, Games

2008

January 1st, 2009
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What a year.

It was alot of fun.  2009 is going to be a blast.

I’m suprised I don’t have much to say about how epic this year was… I moved to a new city, Empires took off, I’m writing a 2d isometric game engine…

and yet I have nothing to write.

Happy New Years readers of Kylegar.net…the few that there are.

Kylegar Blog, Life

Settings Updated

September 17th, 2008
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Did a few tweaks with the blog.

If you have a comment approved, then you may post any comment without having to get approved.  I’m hoping to curb down on spam, so, if you use one username/e-mail combo, use it again so you don’t get moderated.

Also, I changed my username from admin to Kylegar.  yay.

Kylegar Blog

Long Time, No Update

September 15th, 2008

Well, haven’t done much since I reinstalled wordpress on mah website.  Meh, not much happened.

But thats all about to change!

6 Days from now I’m gonna move into my dorm at OSU (Go Beavs!).  Thats gonna be fun.

Also, I have started working on a Game Engine…Right now, the memory management part is done, and I’m going to start building the kernal with some task managing and profiling.  Thats gonna be fun.  I haven’t decided weather or not to do a 3D or a 2D engine.  Right now, I can go either way, and I think I’m gonna leave it like that.  Perhaps set up a 2D scenegraph component, and then a 3D world component.  If you want to make a 2D game, then just load the 2D portion.  If you want to make a 3D game, load the 3D part and use the 2D part for the GUI. If I do 3D though, I’m going to go with DirectX, mostly because OpenGL makes me mad, because they didn’t do what the promised.

Also, Empires is chugging along.  I also was invited to the Alpha test of Smashball.  Thats alot of fun.  Basicly, the goal is to grab the ball, and score it in the other team’s goal.  Of course, players are much much faster than normal, and can grapplehook and swing around.  Its pretty fast paced, and alot of fun. Much Thanks to Krenzo (Whom I love and care deeply for :P ) for inviting me.

Oh, and I’m thinking about using Kordo as my nickname in some games/wobsites.  Cause the name Kordo is cool.

admin Blog, Development, Empires, Engine, Games, Life, Smashball , , , ,

Reinstall

July 9th, 2008

So, I was messing around with the DB, and woop! it crashed.

New Website, and reinstall… I needed to update Wordpress anyway.

Welcome to Kylegar.net, 4.0!

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